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Friday, 1. December 2006
[MC2] Mastercup 2 is over at 22:19 UTC by zebra
Mastercup 2 is over and it was won by axxu and his team NASCAR.
2nd was Raven [LBT] and 3rd Sick Mambo [StockCar].
The last event was won by A.K.B. [EA] who rose to 4th place his team being 2nd. Congratulations all winners.
See details here:
http://koti.mbnet.fi/mc2/
Tuesday, 14. November 2006
[Kopasite] New levelpacks and interactive records at 16:59 UTC by Kopaka
Kopasite has been released in a new version. The most important update is the new interactive records system. This means you can now submit your times through a form and don't have to use email.
Along with this update comes two new level packs.
TKT, which is a normal level pack with 15 levels by me, and 10 new
1337 levels.
Check out the site at
www.kopasite.net and please read the news on the frontpage for a more detailed overview over the new stuff on the site.
Sunday, 1. October 2006
Annual battle statistics up at 22:10 UTC by zebra
I uploaded annual battle statistics and updated the page. Now it's easier to see each year's best battler. This is maybe useful information when choosing GAA for battlers.
As you can see from the last month's amount of battles, battle is going to die soon if we don't revive it. So now please new designers and more battlers join #battle ok :)
url:
http://koti.mbnet.fi/zebra/battles.html
Wednesday, 13. September 2006
[mc2] Mastercup 2 going strong at 18:57 UTC by zebra
3rd event up in mastercup 2. axxu has won 2 first events, but who will win the 3rd? It's not yet late to start playing this cup (thanks to the skipping system).
http://koti.mbnet.fi/mc2/
Sunday, 27. August 2006
[mc2] Mastercup 2 has started at 21:06 UTC by zebra
Sunday, 13. August 2006
[Mastercup 2] Mastercup 2 coming soon! at 17:49 UTC by zebra
Mastercup 2, the greatest cup of the year 2006, is coming soon!
Check the
mastercup 2 page and make sure you won't miss the first event, which is starting 28.8.2006. More talk on
Mopolauta.
Wednesday, 7. June 2006
[Uni] level pack released at 19:59 UTC by zebra
Sunday, 28. May 2006
[skintatious] New levels at 13:52 UTC by skint0r
Saturday, 6. May 2006
[skintatious] New levels at 21:51 UTC by skint0r
Tuesday, 25. April 2006
[MopoCorner] Kon Quest final standings at 18:50 UTC by MP
Yeshh finally after over 6 months first KQ reached it's end. The winner was proven externalist The OooO! Other top guys worth mentioning were BoneLESS, Munkki and Zox. Check the whole standings and results from
http://www.grafopoint.com
Sunday, 16. April 2006
[Mopo Corner] Kon Quest close to it's end at 20:56 UTC by MP
The normal rounds are done and there is now one week left before the final standings. Ten best times in every level get points. Check the current standings and find out more info:
www.grafopoint.com
Wednesday, 12. April 2006
skintatious rewards at 21:09 UTC by skint0r
In March I added one section to my site called
rewards, hated by some and loved by others. Basically it's a page with a list consisting of a few goals set by myself regarding records, which if beaten will earn you certain rewards. There's currently 95€ up for grabs, but don't fool yourself, the current goals aren't too easy to beat. In the feature I hope to add some more interesting prizes besides money.
So far three goals has been beaten: the first one by John, the second by ANpDaD, and earlier today the third one was beaten by Markku.
skintatious at 20:40 UTC by skint0r
I figured I should maximize the exposure to my contest, so thanks to Abula for letting me write here. If you're unaware, I recently relaunched my site after having worked on an automatic record submission script for a while, meaning that you don't have to fiddle around with sending replay or level files through mail, but just submit them through a form and it gets automatically added. There's currently somewhere around 400 levels available at my site, ranging from levels made in 3 minutes to bigger ones like the one I made for WCup5.
Check out my site at
http://www.skintatious.net/. Please feel free to comment on anything, whether it's bugs or features you'd like to see implemented, on
Mopolauta.